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  May 29th, 2009

Menus Master brings virtual augmented reality user interface to video games

Paris, France – May 29th, 2009: Omegame today announced Menus Master, the complete user interface (UI) authoring toolchain, now allows to create virtual augmented reality user interface. Heavy Rain™, the eagerly awaited game from Quantic Dream, is the first title using this new feature.

The game features a next-gen in-game user interface entirely authored with Menus Master. This user interface, which appears when the player uses specific equipment, is a in-game three dimensional HUD (Heads Up Display). Fully integrated in real time within the game world, this user interface behaves like a portable holographic projector from the character point of view.

"Augmented reality user interface is the new trend in video games, and Menus Master is the only solution available on the market allowing to easily create such next generation user interface" said Sébastien Kohn, Sales and Marketing Director for Omegame. "The astonishing work done by Quantic Dream perfectly illustrates that Menus Master now covers the full spectrum of the user interface needs, from the simple two dimensional user interface, to the next-generation three dimensional user interface".

"Thanks to the open architecture of Menus Master, it was very easy to add this new feature without compromising the philosophy of Menus Master, that is to say the ability for artists to create a complete UI from scratch without the help of programmers" said Nicolas Perret, CTO for Omegame.

Menus Master helps artists and programmers to dramatically reduce the time it takes to author any sophisticated game user interfaces: 2D and 3D front-ends, in-game UIs and heads-up displays (HUD). The game user interface can be fully authored by artists, without any need for a programmer’s assistance.

For more information or to set up an evaluation of Omegame Menus Master, please contact Omegame at contact@omegame.com , or visit Omegame’s website: www.omegame.com.

Heavy Rain™ © Quantic Dream (Click image to play video)

About Omegame
Omegame develops and licenses Menus Master, a complete user interface (UI) authoring toolchain. Menus Master helps designer and engineers to dramatically reduce the time it takes to author any sophisticated user interface, including 2D and 3D front-ends, in-game UIs and heads-up displays (HUD), using any kind of multimedia resources, including 2D bitmaps or vector graphics, 3D objects, videos, sounds, etc. To learn more, please visit www.omegame.com.

About Quantic Dream
Quantic Dream was founded in 1997 in Paris, France. Since its creation, the studio has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. We are also considered one of the leading motion capture studios, in particular for the creation of real-time 3D virtual Actors performing with stunning realism. Over the past eleven years we have developed proprietary technologies, including some very advanced tools and a unique approach to the production pipeline. More information about Quantic Dream at www.quanticdream.com.

 
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