September 29th, 2011

Driver: San Francisco powered by Omegame Menus Master

Paris, France – September 29th, 2011: Omegame today announced the user interface of Driver: San Francisco has been authored with Menus Master. Developed by Ubisoft Reflections, the game marks the return of the Driver franchise that has sold 14 million copies worldwide.

Reflections' team had high expectations, notably on the technical side, by deciding the game should run at 60 frames a second. "It meant we had to draw twice as fast as most games, and that’s a big technical ask" Reflections' studio manager Gareth Edmondson explains.

Menus Master has a fully open and flexible architecture, based on drivers. Any kind of custom technologies or 3rd-party middleware, present or future, can consequently quickly be supported by Menus Master. "The goal of Menus Master is not only to ease the user interface authoring process" said Sébastien Kohn, "it is also to help game developers to push the boundaries of technical constraints in order to let them achieve their vision".

Menus Master helps artists and programmers to dramatically reduce the time it takes to author any sophisticated game user interfaces: 2D and 3D front-ends, in-game UIs and heads-up displays (HUD). The game user interface is fully authored by artists, without any need for a programmer’s assistance, it is authored once in a visual editor, and then it can be deployed seamless on any platform.

"Driver is a giant of the video game history" said Sébastien Kohn, associate Managing Director of Omegame, "we are proud our technology took part in bringing such a great franchise back into the spotlight".

For more information or to set up an evaluation of Omegame Menus Master, please contact Omegame at , or visit Omegame’s website:

About Omegame
Omegame develops and licenses Menus Master, a complete user interface (UI) authoring toolchain. Menus Master helps designer and engineers to dramatically reduce the time it takes to author any sophisticated user interface, including 2D and 3D front-ends, in-game UIs and heads-up displays (HUD), using any kind of multimedia resources, including 2D bitmaps or vector graphics, 3D objects, videos, sounds, etc. To learn more, please visit

About Ubisoft
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 26 countries and has sales in more than 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2010–11 fiscal year Ubisoft generated sales of 1.039 billion euros. To learn more, please visit

Title: Driver San Francisco
Platform(s): PC | Mac | Xbox 360 | PlayStation 3
Release Date: September 2011

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