Menus Master

 
Introduction
 
What is Menus Master?
 
Why using Menus Master?
 
How does it work?
 
What are the benefits?
 
Key Features
 
No programming
 
No creativity constraints
 
Easy localization
 
Fully open and scalable
 
WYSIWYG
 
Teamwork
 
Parallel authoring
 
Programmer friendly
 
Downloads
 
Menus Master Datasheet
 
Menus Master Videos

Menus Master Mobile

 
Introduction
Menus Master: the complete UI authoring solution
Menus Master Key Features (4/4)

• Teamwork:

- Menus Master allows several artists to work on different parts of a UI at the same time.

- Any asset manager can also be integrated into Menus Master.

• Parallel authoring:

- Menus Master allows to create, from one UI, several others UIs for different platforms.

- Each UI can have its own dedicated resources and parameters (A next-gen version of the UI can have higher resolution textures and a higher display resolution for instance)

- Menus Master Data Generator is batchable with the game production pipeline. UI made with Menus Master Studio can consequently be smoothly integrated into the game.

• Programmer friendly:

- Menus Master Development Kit uses C++ namespace called ''MmDk'', in order to avoid any naming conflicts with the existing game's components.

- Menus Master avoids fragmentation memory problems; data in the memory is used where it is allocated; no additional memory allocation is needed. UI Data is released with one sole memory release.

- All external resource files keep their in-game format; they don’t have to be modified to be used by Menus Master.

- They are loaded according to the game engine’s protocols, allowing custom loading technologies (dynamic, streaming, etc.).

- Several UI data can be stored together in memory; they can be used at will, possibly at the same time.

- UI Data can be processed at will (compressed, encrypted, etc.).

- Menus Master Data Generator provides resource usage statistics, useful to optimize resources management.

    See also: Menus Master Datasheet & Videos download

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